Ten games that I’d remaster (if I could)

A few days ago I looked at the possibility of a remastered Mass Effect trilogy. While unconfirmed, this project has been rumoured to be in development for at least the last six months, and while I could certainly consider the argument that we don’t need a remaster less than a decade after the trilogy wrapped up, it got me thinking about games that I really would like to see given a proper update for 2020.

When it came to choosing titles, I excluded anything from the last couple of console generations, as those are new enough – in my opinion – to hold up reasonably well in 2020. I excluded titles that have been remastered already, as well as one title (Super Mario 64) that has been the subject of intense speculation regarding a potential upcoming remaster. I considered a number of titles from the 1980s and early ’90s, but despite some good contenders, the titles I ultimately chose are all from the mid ’90s through to the mid 2000s. Remember that these are just my opinions; the list is subjective.

This list is just a fantasy. Some of the games below may one day be remastered, but others are so obscure that I may be one of only a handful of people who knew they existed even when they were new! So don’t get excited at the prospect of an impending remaster; if you must play a title on this list… I dunno. Try eBay?

Number 1: Star Trek: Generations (PC, 1997)

Data and Picard in stellar cartography.

When it comes to naming my “all-time favourite” game, I struggle. There are so many good video games that I’ve played over the years, and what I enjoy playing changes with my mood. That said, the PC game Star Trek: Generations has to be a contender. Part Doom-clone, part puzzle game, part tactical ship-to-ship combat game, featuring fully-voiced characters and some great sequences set in stellar cartography that I don’t even know how to categorise, Generations was a fantastic and incredibly well-rounded experience. It’s such a shame that it released way too late – several years after the film – and was overlooked by even the hardest of hardcore Trekkies.

A first-person away mission.

The main part of the game is a series of Doom-inspired first-person missions to various planets. Generations took a randomised approach – there are a number of planets that the villainous Dr Soran can visit, and which ones he travels to differs with each playthrough. All of the main characters from The Next Generation have their own missions, and the final act of the game lets players take on the role of Kirk. The story sticks to the film in the beginning and near the end, but diverges greatly in the middle during some of the away missions. It’s a fantastic title, and a few years ago I was able to track down a copy on eBay. I’ve been intending to replay it but haven’t got around to doing so yet.

Number 2: Jet Force Gemini (Nintendo 64, 1999)

Saving a Tribal in Jet Force Gemini.

Jet Force Gemini was a Nintendo 64 exclusive just before the turn of the millennium, and it was a fun sci-fi adventure in an original setting. The game gave players three characters to control: twins Juno and Vela, and their dog Lupus. An action/adventure title with some basic 3D platforming sections, the game had a slightly over-the-top story that involved saving teddy bear-like creatures and defeating a nefarious villain. Considering how many sequels and franchises exist right now in all forms of entertainment, Jet Force Gemini could offer something different – or at least something most players in 2020 haven’t experienced before!

Lupus the dog.

Developed by Rare, the game had weapons that could be upgraded as well as an open level design that was comparable to other Nintendo 64 titles at the time. Though it was included in the Rare Replay compilation a few years ago, no remaster – or even a sequel – has been attempted, which is a shame. If a title like Jet Force Gemini were to launch today it would undoubtedly spawn a whole franchise!

Number 3: Knights of the Old Republic I & II (PC & Xbox, 2003-04)

I talked about Knights of the Old Republic a few times during my playthrough of Jedi: Fallen Order, because some aspects of the two titles are comparable. I’ve made no secret of the fact that I didn’t enjoy the Star Wars prequels, and the first two films were especially bad. But in the aftermath of Attack of the Clones I got to have two of my favourite ever Star Wars experiences – these two games.

With all the discussion around a Mass Effect remaster, Bioware’s Star Wars game hasn’t been mentioned. But it should be – both Knights of the Old Republic and its Obsidian-developed sequel are phenomenal. The Star Wars franchise has struggled to break away from its original trilogy and characters for a long time, but Knights of the Old Republic took a genuinely original and interesting setting and told a story that took place millennia before the films. These games did wonders for the Star Wars brand at a time when two crap films had tarnished it, and playing them again but with the enhanced graphics of a title like Jedi: Fallen Order would be amazing.

Number 4: Blue Stinger (Dreamcast, 1999)

Protagonist Eliot explores Dinosaur Island.

The only Dreamcast exclusive on this list was a bargain-bin find even at the time it was released! But that’s such a shame, because if you can look past the hammy dialogue and silly premise there’s a fun game hiding just beneath the surface. Blue Stinger didn’t pretend to take itself too seriously. Its dinosaurs-from-space apocalypse setting precluded that! But not every game – or every film – has to be dark and gritty; there’s plenty of room in the gaming realm for titles like this.

Fighting a monster.

What I liked most about Blue Stinger was the fact that the game offered a lot of customisation. Different outfits and different weapons for the multiple playable characters all contributed to making my playthrough feel unique, that I was having an adventure all my own. Few games at the time offered that kind of experience, and I appreciated it.

Number 5: Arx Fatalis (PC & Xbox, 2002)

An underground lair.

After playing and loving The Elder Scrolls III: Morrowind on the original Xbox, I was looking for another fantasy-inspired roleplaying game to play. There were a few such titles around, but after finding Arx Fatalis and seeing little more than the box art I was convinced it was going to be the next big thing. The PC version of the game – which I didn’t play – is generally considered to be better, as its spellcasting system involves using the mouse to draw symbols in the air. That extra sense of immersion must have felt great!

The magic system.

Arx Fatalis’ underground setting was amazing, with towns and settlements built into caverns, and I had a great time exploring the dungeons and caves of this unique world. There was a decent amount of choice, both in what quests I could take on and how to go about completing them. While Arx Fatalis arguably offered less than Morrowind, it was a solid and decent title nevertheless. Sadly it didn’t sell very well, partly due to being overshadowed by Morrowind, and remains in relative obscurity.

Number 6: Star Trek: The Next Generation – Future’s Past (SNES & Sega Mega Drive, 1994)

Riker, Worf, and Picard on the bridge of the Enterprise-D.

You knew that there was going to be at least one more Star Trek title on the list, right? Future’s Past (or Echoes from the Past if you got the Sega Mega Drive version) plays out like an extended episode of The Next Generation in a lot of ways, and there are things to do on the bridge of the Enterprise-D as well as on away missions. A team of up to four crew members – including both redshirts and major characters – can be assembled for away missions, and different combinations of characters can yield different results.

An away mission.

The away missions take a top-down view, making the game a kind of real-time tactics game as well as being a fun Star Trek adventure. Some of the game’s systems are quite in-depth for a mid ’90s title, and performing tasks like navigating the ship from one star system to another actually made it feel like you were a crewman on the Enterprise-D!

Number 7: FIFA 97 (Multiplatform, 1996)

Though the FIFA series had been running for three years by the time FIFA 97 arrived on the scene, it was the first iteration that I owned. FIFA 95 had introduced club teams after the first entry only featured national sides, but it was only available on the Sega Mega Drive. FIFA 96 was the first truly multiplatform release, and after the excitement of the 1996 European championships in England I was craving a football game to play!

FIFA 97 had a choice of indoor or outdoor stadia to play in!

Nostalgia is big in entertainment at the moment, as people look back fondly on the past. What could be absolutely fascinating to see, as a football fan, is a recreation of the various leagues and divisions as they were in the 1996-97 season, but with the graphics of modern FIFA titles. I think such a game would play on the nostalgia that football fans have for the players, stadia, and kits of their younger days, and if it were successful, there could even be a whole range of legacy FIFA titles going all the way back to the inception of competitive football leagues! Can you imagine a FIFA game set in the 1890s featuring clubs like Northwich Victoria, Glossop North End, and Small Heath? Maybe it’s just because I’m a history buff but I’d love something like that!

Number 8: Pirates of the Caribbean (PC & Xbox, 2003)

Ship combat in Pirates of the Caribbean was great.

Despite the name, 2003’s Pirates of the Caribbean has very little connection to the film series – the first iteration of which was released the same year. Though the Black Pearl makes an appearance, the story is really that of Captain Nathaniel Hawk, an original character. Hawk must put together a crew and then can sail across several islands in a shrunk-down map based on the Caribbean. There’s a main quest involving a war between England and France, and a number of smaller side-quests too.

The player character – Captain Nathaniel Hawk.

The popularity of titles like Sea of Thieves and Assassin’s Creed IV shows that gamers love a good pirate-themed title, and I think the under-appreciated Pirates of the Caribbean could work brilliantly in 2020. It had a fun and engaging story, and was a title that allowed a decent amount of player choice.

Number 9: Donkey Kong 64 (Nintendo 64, 1999)

The DK rap…

As I mentioned at the beginning, Super Mario 64 has been rumoured to be the target of a remaster. But the Nintendo 64 also saw the first 3D adventures of that other great Nintendo character – Donkey Kong. Where the Donkey Kong Country games on the SNES had introduced Diddy Kong and a couple of others, Donkey Kong 64 kicked things into high gear by having five playable characters.

Diddy Kong with his twin pistols.

The game is similar to both the aformentioned Super Mario 64 in terms of its 3D platforming as well as titles like Banjo-Kazooie, which was also developed by Rare. It had a multiplayer mode, well-designed and diverse levels, and while the plot was pretty basic it was a lot of fun. The game was re-released on the Wii U as a download title, but wasn’t remastered.

Number 10: Max Payne (PC, Xbox, and PlayStation 2, 2001)

Max duel-wielding his handguns.

Despite receiving two sequels and a feature film adaptation, no attempt has yet been made to remaster the original Max Payne. I’ve often talked about how Shenmue on the Dreamcast was my first experience with a game that felt genuinely cinematic – well Max Payne was the second such game I played. Gaming before the turn of the millennium was a lot of fun, but as an art form and entertainment medium, it hadn’t fully hit its stride. Many games had stories which were childish, over-the-top, or just silly; Max Payne was a classic detective/noir adventure that would have been just as at home on the big screen.

Taking out an enemy with a shotgun.

The story and even 95% of the gameplay would need absolutely no adapting; this is one game that just needs to be updated using today’s better graphics! The story is what makes Max Payne worth playing. Its sequels were fine, but nothing can top the original experience. Though the game’s signature “bullet time” has since been reused in many other titles in the years since its release, the story underneath the gameplay is still one that players today could enjoy.

So that’s it. Ten games that I’d remaster if I could. In the years since I got my first home console in the early 1990s – a SNES – I’ve been lucky to play many different games on a range of platforms. These are just a few that I’d love to remaster – if I had a studio, an unlimited budget, and a willingness to lose money!

This has been a fun topic, and it’s one I may revisit in future. I had at least ten more titles lined up that could have made the list, and with so many great games from the past, there’s no shortage of options! It was great fun to talk about some games of yesteryear that I enjoyed during the 1990s and early 2000s.

All titles listed above are the copyright of their respective developers, studios, and/or publishers. Some screenshots courtesy of IGDB. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.